Featured in Lee+ Magazine

If you are in Mexico or have access to Lee+ magazine, my work has been featured in an article about Charles Dickens.  It looks pretty cool in print!

Charles Dickens, Lee+, magazine, print, skethbookjack, jack, sketchbookjack, illustration, black and white, ink, design, feature, caballero, mexico, mx

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The Process Projects

I am very excited to announce that Carlos R Gomez (of Robots-n-Aliens) and I have teamed up to create The Process Projects, a web series that documents the creative process.  Each season we will chose one project (a book, a game, board game, animates short, etc) and record the entire process, beginning to end so everyone can follow along, learn, engage, and watch it evolve from initial concept to product in hand.

If you have ever had an interest in creating an illustrated children’s book, illustration in general, writing a story or just learning what the creative process looks like, join us at www.theprocessprojects.net and follow along.

 

Inktober: The Headless Horseman

This year for #Inktober I decided to try and tell a story over the course the month, one day at a time. This is the Real story behind the Headless Horseman. Follow along on SketchbookJack’s Instagram.

Good evening, dear readers, I am your storyteller. Follow along this #inktober for the revealing of the real story of the headless horseman. Each day one panel of the story will be revealed.

SketchbookJack Books Kickstarter

For those who have been following me for a while you have seen post after post of this book, that book, this app, and that sample page. But now, they have all come together in one single chance to make it all

Two books, “The Island and the Plough” and “Captain and Crow’s ABCs” (plus “The Island and the Plough” interactive iPad ebook app) are becoming real with the help of a Kickstarter campaign. Think of this a pre-order, not as a risk to invest in a project. The work is already done, we just need to get them printed!
Please, check it out and share with your friends. If you can’t fund, remember that just sharing the link and getting the word out means more than you might think.
http://kck.st/1kDaMZ6
TWEET IT
 

Whale of a tale

salvador whale ship sailing boat tugboat floating saddle illustration humor funny cartoon black and white character design

In the story for “Salvador,” the down on his luck Captain and his ship mate, Skip have a turn of fortune when they befriend a colossal baleen blue whale.  After being ridiculed by the local villagers, and unable to bring in a decent catch, the Captain and Skip are washed out to sea.  They realize the whale wants to help them.  They fashion an grand mast from nearby pine and stitch together what they can for sails in order to create an enormous saddle for the whale. The creaky, run down, tugboat instantly becomes the helm of the fastest, best fishing ship that ever sailed, err swam, the seas.

6 Things to learn from the Book Proof

   The proof print for “The Island and the Plough” has officially arrived!  I must say, it is very exciting to see it in physical print.  Regardless of my thoughts on ebooks, and digital media, there is something really great about a book.  I am still sorting the official business with copyrights, and the ISBN registry, which will allow some time for the printers of the final version but it is so good to see this in near finished form.  I want to thank everyone who helped me along the way and have been so patient as well as those who follow and support the entire process.  I can’t wait for this to be a completed project, and then start the next!

  Here are six preview images of the book proof. I tried to choose six images that sort of represent something we can learn from this entire process.

1: First Impressions Are Important

the island and the plough children book sketchbookjack design layout cover black and white cartoon illustration

The front cover of “The Island and the Plough”:

First impressions certainly aren’t the be-all-end-all, but despite the old saying to not judge a book by its cover, people do.  I know I do, but more importantly than judging it is calling attention to and grabbing the eye.  Something catchy, simple, and strong is often a great idea for the front, cover, or introduction of any project. A book calls you by its cover.

2: Dot your Is and cross your Ts.

the island and the plough children book sketchbookjack design layout black and white cartoon illustration page inner

Inner cover pages of “The Island and the Plough”:

The “legal/acknowledgments” section of any project is of the utmost importance.  Noting your sources and identifying yourself is crucial, even on a single image.  There is nothing I hate more than finding a great image or illustration on the web but there is no identifier as to where it came from, so I can never find more of that goodness!  Thank Google for the reverse image look up. Don’t forget to acknowledge those that may have helped. Be gracious, thank those that have honestly helped you, because no project is done alone (even those that physically are done alone, mental, emotional and inspiration support comes from everywhere).

3. Set yourself some rules.

the island and the plough children book sketchbookjack design layout black and white cartoon illustration page play work papa

The children play but Papa warns them of the great white sea in “The Island and the Plough”

Like Papa warning the children of rules of the island, be sure to set yourself some basic ground rules.  Projects very easily get out of hand, grow larger than expected and veer off into unexpected territories.  Be clear with yourself about goals and expectations.  Most importantly make sure your project is manageable!  It is much easier to grow any project than to trim back an unwieldy beast.

4. Know your strengths and embrace weaknesses.

the island and the plough children book sketchbookjack design layout black and white cartoon illustration page tree apple

Papa throws an apple down to Eli in “The Island and the Plough”

Papa has the wonderful idea to throw apples from the tree down to his son Eli who catches them.  This works well until he throws an apple too far, setting forth the entire story.  Know where your strengths will take you and what weaknesses you have that might hold you back.  Focus your strengths to really drive the project and carry the bulk of the work. You may even tailor a project (Like this project I focused on constrast with black and white) to your specific strengths. Work with weaknesses, not against them. Composition, for me, is tricky. To be frank, the children’s books out there have little of it (mostly just an image with text below); finding reference or examples was quite difficult. I needed to be creative and make composition a focus but not let it hold me back as I wanted a very graphic style and include dense typography to help tell the story.

5. Be willing to accept non-perfection.

the island and the plough children book sketchbookjack design layout black and white cartoon illustration page sleep bed

Mama consoles Papa in “The Island and the Plough”

There are many things, even in this final piece or a feature film I may have worked on of which I still want to change. The viewer almost never notices them, so learn when good is good for the sake of the project, time line, goals, and just over all sanity, to not obsess. Like Papa needing consolation from Mama, don’t be afraid to ask for help, critiques and comments. You are your own worst critic, so fresh eyes that aren’t directly attached to the project are best, but try to make it someone who will be constructive and give reasons to what they think rather than claiming something is not working.  Surely, too many comments can lead to a mess, but none is far more dangerous. I suggest getting feedback early on in the process, then work on it a bit for yourself, and then comments near the end (but not so far to the end you can’t take them into account). Try to ask someone other than your mother.

6. Just do what you want.

the island and the plough children book sketchbookjack design layout black and white cartoon illustration cover back description

The reverse/back cover of “The Island and the Plough”


Some of my story ideas are certainly a little “off the beaten path.”  An editor I once talked to said my work is wonderfully unique, but impossible to categorize (and therefore, market).  I was unsure if I should take that as a compliment or a critique. It may be true, and I might possibly only live in a niche market, but that is all I know; do what you know.  I write about what I think about, and things I would enjoy to read or illustrate.  Perhaps, this story is a little heavy for children and I wouldn’t even dare to call this book for children, rather an story for those who also like illustrations. If something is deemed “unmarketable,” I always go back to the fact that someone marketed and sells (a lot, mind you) rubber dog poop and plastic vomit.  Anything is marketable.

Book Proof on it’s way

the island and the plough children book mockup layout design cover

I have the first actual printed proof of “The Island and the Plough,” on its way to me.  I am awaiting eagerly for it to arrive.  This puts me ever so close to the finish line for this project.  Meanwhile, I also am working with a friend who is a developer to release an App version of the book with some fun interactive tid-bits and animation.  I hope to have that out soon after the print release.  The above is again, just a nerdy digital book mock up, but I will be able to finally post an actual photo soon!

Another Dead Soldier

I have killed another soldier, a faithful old pen.  He was but a commoner yet filled a many jacket, blackened a many hat, and darkened a many tie.  Yes, I use a Sharpie, sometimes, for inking.  I know it is not preferred and you may already be furling your brow at the low manner in which I behave but I have come to like the Sharpie.  It is simple and consistent and widely available.  I can carry them in a bag and are great for travel or quick works.  I know my dirty, low class pen will never survive the test of time without any “archival quality” ink.  It will wither and fade in the brash sunlight of west Los Angeles, but I don’t care, for it is a impotent artist who requires special tools.  It is a sad artist who blames his tools.  I too, once brandished a fancy Moleskine notebook of which holds glorious, legendary powers in hopes to harness the same genius that bled from Hemingway’s veins, hoping it would make my work magical.  I too, once carried the famed Micron pen and the Staedler pencils, because no actual artist would dare carry (dare not say use) an unbranded, hideously yellow, #2 pencil of which is not even worthy of using the HB insider lingo.  Alas, I still use India Ink, metal tip pens, and brushes but for most everyday workings I have squandered such dreams of Hemingway and draw many of my characters on the forbidden copy paper of which a common, gasp, digital printer might use.  Sure, judgments are passed, scoffs and tisks are handed by those in the supply store.  But I have work to do, dear critic; I have not time to wander the supply store in search of the lesser user of commoner tools I feel may need a lecture.  Unfurl your brow, fellow inker, embrace your unorthodox use of illegitimate tools.

40 Mobsters for The Daily Mobster

Who knew I could make it this far with just a silly mobster theme?  I have to admit that I worried, I cried, I even confessed to “Mad Ma” Johnson that early on,  I would run out of ideas and she might have to break my knuckles.  But, I am quickly finding out that just about anything can be turned into a goofy character; I mean, there is a character based entirely off of neckties, and looks like a necktie!   The Daily Mobster has just reached 40 mobsters and is quickly nearly the 50 mark!  I have a special announcement to make when we reach 50 so make sure to stay tuned, and share with a friend.  New readers are always welcome and if you have ideas, thoughts or comments, share them!  Thank you all for the following and support.

mobsters process sketching table at work drawing inking cartoon illustration photo mobsters characters design

Finishing One and Starting Another

The Island and the Plough book page preview mockup layout design

While I sort out the ISBN registries for “The Island and the Plough”, and navigate the intricacies of publishing a picture heavy book to the many eBook formats that are out there, I am busily working on writing and roughing the designs for my next project which I will begin to post about very soon.   I am super excited about my next book, as the story is really getting to me.   Everything is falling together pretty well.  Interestingly, it certainly has, unintentionally, some of the same themes as “The Island and the Plough” but in a very different way.  I have a pretty strong outline completed, promising concept sketches, and a few ideas for page spreads that I think will look really great.    I have yet to find a title that suits it but I am sure that will come along in time, but for posting purposes I will refer to it as “Salvador.”

The basic concept is a story of a fishing boat captain and his young ship mate, Skip.  The two are amidst a sleepy fishing village perched at the rocky cliff’s edge where the land meets the ocean. Their ship is but a small, single sail boat that barely seats two, not to speak of nets full of fish.  The captain also has an old tugboat, in severe disrepair, that he wishes to fix up and use because it is larger and could get them to deeper waters and carry more fish.  The naysayer villagers laugh at his inability to catch fish as well as his dream of using the tugboat for fishing.  Whilst readying themselves to push out one morning, a very unlikely new friend washes ashore.  The story unravels into three parts as the Captain and Skip adventure out to include high sea sailing, wrangling/wrestling with nature, and a hunt for an unusual treasure which can only be had with the help of their newly found friend, all while the cynical villagers laugh from afar.

Until then, I leave you with this book page layout-mock up of “The Island and the Plough” until I bring more news of a release date.